Done for now


Thank you 

ChronoFlora was an amazing little experience.  I got to see exactly what it was like to develop a game using Java + LibGDX and the experience was thrilling. Truly, the number of things that went right with this were staggering, and development was rapid and intense. 

Development started winding down unexpectedly when I needed to stop and put a focus on my physical health, and by the time I came back I got enamored by a different idea which then shortly after starting I came to the ultimate conclusion that game development just wasn't for me, and I attempted to retire from it.  The Game Development Industry, both professionally and independent, were just not something I felt all that interested in associating with any further, and bowed out to focus on other things.  Turns out those other things just wound up being watching more TV and feeling creatively bankrupt.  I tried coming back to 3D Animation, and was having fun doing that, and it'll probably never leave me ever again, but web development was particularly draining on the soul. 

And though I've climbed out of retirement now with a fresh perspective and motivation, I simply have no desire to continue on ChronoFlora, ahead of the other projects I've revived, Black Lotus and Blast Chamber. 

Thanks for checking this game out though during development, I remember really enjoying the process, it just happened to encroach on a time of complete dejectedness and now it leaves a bit of a sour taste in my mouth. 

Get Chrono Flora

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